It's Alessio Placitelli's playground
CryENGINE2? Nah, Excel does it better
I love experimenting: exploring the unknown (or proving the known), often just for personal knowledge. I guess that’s the reason why every wannabe game programmer tried at least once in his/her life to write a game engine from scratch. That’s not exactly the case of Peter Rakos, an expert, who wrote a 3d engine just using Microsoft Excel (and his brain).
Intriguing, isn’t it?
I seriously recommend you to give his article a read, trust me. You can find it here, at Gamasutra.
| Print article | This entry was posted by Alessio Placitelli on 9 March 2008 at 22:10, and is filed under Development. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |
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