NOT Dexter's Lab

Tag: game development

20 Years of Tim Schafer!

by on Sep.29, 2009, under Videogames

This is how Tim Schafer got into game industry: luckily enough he didn’t get the engineering job he applied for!

Tim Schafer Carreer History

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Ray tracing for gaming explored by Intel

by on Jan.18, 2008, under Development

A researcher at Intel has written an article that describes how real-time ray tracing for gaming is considerably closer than you might thing thanks to technologies like Intel’s Larrabee. The article compares ray tracing and rasterization and even shows how current titles could benefit from the technique.

Check it out!

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